Every single thing you see in Second Life is mesh of some sort or another. * This means there are some cuts and tortures not recognized and these are a limitation of SL, not Mesh Studio.Įasy enough to answer. Furthermore, if you own Sculpt Studio, you can supplement the shapes you can make with prims by making sculpts with Sculpt Studio, mesh-enabling them, and they too can generate mesh. Mesh Studio is an inworld tool that gives you the ability to work with prims (all cuts and torture that can be recognized by LSL scripts*) to create something and then, with the included scripts, generate the linkset as mesh that can be uploaded to Second Life. To see examples of things made with Mesh Studio, look here: There are things to be aware of when using sculpts, due to the 1024 faces, and you should read the category on sculpts in the blog. You can work with sculpts in Mesh Studio if they are made with Sculpt Studio. Use the Labels button on the right hand side to see the various topic categories. Which takes you from opening the box to uploading and texturing your first mesh and then move on to the rest of the blog: I've written many articles and the Labels button on the side categorizes them. Great intro to 3D and differences between mesh and sculpts:ĭIRECT LINK TO THE MESH STUDIO VIRTUAL BLOG
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